How I Build
I like projects where the frontend, backend, and small details all have to work together.
I'm studying computer science at USF and split time between LA and SF. Most of my projects start from something I actually want to use, whether that is an internship tracker, a local AI workspace, a Minecraft mod, or a small hardware build.
A full-stack tracker for internship applications with status workflow, deadlines, and follow-up notes so outreach stays organized during recruiting season.
View RepositoryA local-first AI workspace and retrieval system that combines a React UI with a Python/FastAPI backend for private, offline-capable document Q&A workflows.
View RepositoryA Minecraft 1.21.4 Java mod with intentionally overpowered weapons and abilities, including custom combat effects and tuned gameplay balancing for dramatic fights.
View RepositoryA desk display project showing live Spotify track data and album art on an external screen, built for always-on visual playback telemetry.
View RepositoryA low-level emulator project in C focused on CPU instructions, memory handling, and graphics timing to recreate classic CHIP-8 behavior.
View RepositoryA city-focused event discovery app concept for Los Angeles, with emphasis on fast browsing, practical filters, and clean mobile UX.
View RepositoryI like projects where the frontend, backend, and small details all have to work together.
Lately I have been working on trackers, local AI tools, game mods, and small systems projects.
I move between C, Java, Python, and web projects depending on what the idea needs.
JavaScript, TypeScript, Python, Java, C
React, FastAPI, Node.js ecosystem tools
RAG systems, productivity tooling, game/mod development, systems projects
Software engineering internships where I can build real features and learn from stronger engineers.
Open to software engineering internships and technical collaborations.